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Hyper Bomb: 5 parts are hidden in the blocks. Carry 3 of them to the goal between the four drills and everyone else is blown up. If you die you come back at your start, and the parts you carried fly across the map. One round, as long as the time limit.
Panel Attack: your fire paints the floor panels in your colour. If you die, your panels turn grey again. On Factory, fire on a count tile starts a 3-2-1 and a big blast in your colour. When the time limit runs out, the most panels win. One round.
Drop Bomb: nobody places bombs. Skull bombs fall from the sky, ever faster, and blow up with full fire a few seconds after they land; one landing on you stuns you. Kick, punch or throw them at the others. The last one standing wins the round. The stages Grand Blue and Matrix (up to 6 players) are Drop Bomb's own arenas; their kicks, punches and skulls appear on the floor.
Boss Battle: everyone together against the Earth Bomb. Hit it with your bombs' fire; each hit can knock a power-up out of it. Its own earth bombs blow up like yours, and touching it stuns you. It turns into a rolling ball when it gets hurt. Beat it before the time runs out; with 3 stages it comes back in the River Cave and the Lava Cave, stronger. If everyone is down, you lose.
Press Q, W, A or S in the battle to use them. The boss drops Mission Coins: pick them up and buy more items in the Shop.